I am not sure I quite understand you. I apologize. This is a bugfix
release for the wesnoth package that is included in Ubuntu at version
1:1.4-1 (same 1.4 branch). It is not a binary-only package, a source
package is available from Debian. See
http://packages.debian.org/sid/wesnoth

According to the Wesnoth 1.4.1 release announcement, "It mainly fixes
smaller problems and features a rewritten multiplayer server to improve
the servers speed while using less resources. Beside this the
multiplayer lobby was sped up, spelling mistakes were fixed and many
translations were updated."

Upstream changelog:

Version 1.4.1:
 * campaigns:
   * Fixed/enforced internal gender id of various female heroes/foes
     (bug #11197)
   * Under the Burning Suns:
     * Minor cosmetic fixes
 * graphics:
   * Fixed broken TC on transport-galleon and drake walking corpse graphics
   * New portraits: Elvish Sorceress
 * language and i18n:
   * new translation: Croatian
   * updated translations: Chienese, Czech, Danish, Dutch, Finnish, French,
     Galician, German, Greek, Hungarian, Italian, Lithuanian, Japanese, Polish,
     Russian, Spanish, Swedish, Turkish
 * map editor:
   * fixed not working "Update transition" and make "Delay transition update"
     directly trigger an update when toggled off.
 * miscellaneous and bug fixes:
   * Removed spurious -R linker switch from command line generated by the Boost
     M4 macros
   * Load-game dialog displays a scenario campaign's translated name rather than
     its internal id now
   * wmlxgettext now print some context information about the strings
     extracted (patch #993)
   * added VICTORY_AND_DEFEAT_MUSIC macro and wired it in all mainline
     scenarios that warrant such effects
   * Fixed a border case of unit portrait advancement on which generic portraits
     would be treated as character-specific (affected female Elvish Archer line;
     it also theoretically affected units with [variation]s using different
     portraits)
   * allow configure to be started from directories other as the top dir
     (patch #1002)
   * learn the underlaying terrain so you'll not have a blank like in the unit
     stats if you encounter a terain aliased to a unencountered terrain
 * multiplayer:
   * fixed minimap caching in the lobby screen, resulting in faster refreshs
   * a lot work has gone into optimizing wesnothd to allow more players

-- 
Please sync wesnoth 1:1.4.1-2 (universe) from Debian unstable (main).
https://bugs.launchpad.net/bugs/220723
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