> No, this is a buggy hardware or buggy upstream drivers issue, because > system should never crash - stability should never depend on some > software, which user can start, like 3D game or screensaver.
It's both an packaging issue of opengl as well as driver issue with xorg. Its that the screensavers are the only element of the _official supported_ desktop that require opengl, yet there are no free drivers that even enable us to use opengl at a usable state. It's too slow for screensavers or games. OpenGL itself is not an officially supported part of Ubuntu. So why would some screensaver package that nobody cares about, but is enabled by default, depend upon stable high quality opengl support, when the rest of the official ubuntu package does not provide it? > If you got system crash you should report a critical bug against xorg > drivers, not agains 3D game or other software, which uses xorg. I would file a bug against any officially supported package that depends on openGL support and runs by default. The reason these bug-reports were not placed in the first place was because I was paid to install and setup the ubuntu-boxes; not to file bug-reports. I didn't have the time nor the access to those machines to perform all kinds of test. If it would have involved anything that they might want to use, I probably would have had the permission to go ahead and file bug reports, monitor and assist in the fixing of them. But they were like: just turn the screensavers off. -- don't use OpenGL savers if no hardware support https://launchpad.net/bugs/33753 -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs