You both make perfectly valid points, but I think you don't put the
stress exactly where you should, so... sorry for the spam:

1) The ideal situation would be that all applications have native PulseaAudio 
output, to take advantage of it's great features.
  Corollary 1a. Bugs in any application's PA module are the application's 
fault, and should be fixed in the application. This minimizes effort and cruft, 
and maximizes the opportunities for future development of PA.
  Corollary 1b. If this isn't true _now_ for an application, it can _only_ 
happen for future versions of it. Which means that only applications that i) 
already have PA support or ii) will add it in the future can be in this ideal 
situation.

2) The practical situation is that there will always be applications that don't 
have native PA support. In particular, many users will need (for too many 
reasons to cite here) to run an application like this. Often this is because 
they _need_ to use an old, not-still-developed application or version of it. 
That last part is important: even if application X is still worked on, if the 
user _needs_ an older version (say, because the new ones don't work, or is only 
64 bit, or, like Skype, is developed primarily on Windows), they will need it 
supported. And there are always legacy applications.
  Corollary 2a. Support for ALSA/OSS/etc is by definition _legacy_ support, for 
applications that won't work with PA.
  Corollary 2b. We have this compatibility layer _because_ users _need_ to use 
things that don't fall into the ideal situation above, _and_ because if we 
don't have this compatibility PA will not see widespread use, developers will 
not add PA support in the future, and we'll get even further away from the 
ideal situation.
  Corollary 2c. Even if a legacy app. is broken, PA _needs_ to support it and 
work. This is important enough and hard enough to agree with that it deserves a 
re-statement:

We don't want PulseAudio to have ALSA support. We don't care about ALSA
in particular. We want PulseaAudio to have support for ALSA-only
_applications_. Read that again:

== We want PulseaAudio to have support for ALSA-only _applications_, not
ALSA per-se. ==

(This applies for OSS and any other compatibility layer.) Whether or not
these apps are broken _totally_ irrelevant! The compatibility layers are
there, by definiton, for applications that are _not_ supported with
PulseAudio. If their developers cared, they'd have added PA support
anyway, and we wouldn't need the compatibility layer.

If someone can run, say, Skype on ALSA (despite its brokenness) and they
can't with PA, they won't use PulseAudio. We NEED such apps to be
usable, so that people will use Pulseaudio, so that current developers
have an incentive to add PulseAudio support. I know it's difficult, and
I know it takes developer time, and I know they work for free, and I
know the best thing would be to shut up and send a patch. But that
doesn't change the truth of it.

-- 
PulseAudio prevents programs relying on ALSA to work correctly
https://bugs.launchpad.net/bugs/198453
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