Public bug reported: Binary package hint: libsdl1.2debian
I've tested some games using libSDL (like SuperTuxKart), and I've noticed that sometimes game sound doesn't work because the audio playback is in use ("ALSA lib pcm_dmix.c:874:(snd_pcm_dmix_open) unable to open slave" message). Or, if the game started before a system sound, the system sounds (gnome sounds, and programs like rhythmbox) don't work. I think that, since the libsdl1.2debian-pulseaudio package is in the repositories, installing it as default would (instead of the ALSA one) would avoid those problems, which I believe that are being caused by conflicts with pulseaudio. Maybe this should be considered even if those conflicts weren't happening, since PulseAudio is now set as the default sound system. ** Affects: libsdl1.2 (Ubuntu) Importance: Undecided Status: New -- libsdl1.2debian-pulseaudio must be installed as default by libsdl1.2debian https://bugs.launchpad.net/bugs/203158 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs