On a side note (tested with a 64-app and SDL but may be related to the 32-bit variants as well): I've noticed that the sound in the Epiphany game (epiphany package) works better with SDL->ESD than with SDL->PulseAudio; Which means that maybe the ESD variant of SDL should be provided by default, although there could be a game which works better with SDL->PulseAudio than with SDL->ESD.
-- pulseaudio support, broken nspluginwrapper/flash https://bugs.launchpad.net/bugs/180478 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
