With the SoundTouch algorithm there isn't much improvement with a window
size below 10ms. I found a quicker way to test various parameters using
mpv, which uses same/similar algo. When I get some time I'll generate
random samples with various parameters and do a blind perceptual test.

mpv --af=scaletempo=stride=8:overlap=1:search=10 --speed=4 test.mp3
* Overlap in this case is a percentage rather than ms.

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https://bugs.launchpad.net/bugs/1654480

Title:
  HTML5 sound choppy when played at 4x

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