This also occurred on my machine. I have an onboard i915 (I think) chip, and Gutsy needed some tweaking to recognize my widescreen LCD (1440x900 if I recall correctly). Here is the dump:
init: sdl init: enet init: video: mode init: video: misc init: console init: gl Renderer: Mesa DRI Intel(R) 945G 20061017 x86/MMX/SSE2 (Tungsten Graphics, Inc) Driver: 1.3 Mesa 7.0.1 WARNING: Using floating point vertexes. (use "/floatvtx 0" to disable) Rendering using the OpenGL 1.5 assembly shader path. WARNING: No occlusion query support! (large maps may be SLOW) WARNING: No framebuffer object support. (reflective water may be slow) WARNING: Non-power-of-two textures not supported! COMPILE ERROR (VS:caustic) - Unknown token in parse_src_reg !!ARBvp1.0 OPTION ARB_position_invariant; ATTRIB opos = vertex.position; DP3 result.texcoord[0].x, opos, state.texgen.object.s; DP3 result.texcoord[0].y, opos, state.texgen.object.t; TEMP fogplane; MAD fogplane, state.matrix.modelview.row[2], program.env[9].x, program.env[9].yyzw; DP4 result.fogcoord, -opos, fogplane; END --- much gibberish with weird characters follows here, until finally: Segmentation fault (core dumped) -- sauer_client crashed with SIGSEGV https://bugs.launchpad.net/bugs/134652 You received this bug notification because you are a member of Ubuntu Bugs, which is the bug contact for Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs