I had a look at the snap in question (Godot) and looked at how it is built. I believe, though I'm not sure of it, that without changing how it is build and how GL drivers are injected we cannot address this issue.
-- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1824168 Title: classic opengl application on 19.04 fail to find gl drivers To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/snapd/+bug/1824168/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs