Figured this out.

It's because gdm flips back to the VT from which it was started (VT 1),
shortly *after* usplash is started -- the VT switch killing usplash.

Fixing bug #61529 so that usplash doesn't flip to VT 1 means that gdm is
started from VT 8 instead, which is where usplash is running when it
terminates -- thus not killing it.

-- 
splash-down is no longer smooth
https://launchpad.net/bugs/61522

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