That seems to confirm a leak in GL_EXT_texture_from_pixmap.  When
running Xgl, Compiz doesn't use the nVidia provided t_f_p, and instead
uses Mesa's copy.

I'm retitling the bug with a more appropriate name.

** Summary changed:

- memory leak with ring
+ Memory leak in nvidia-glx-new's GL_EXT_texture_from_pixmap

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Memory leak in nvidia-glx-new's GL_EXT_texture_from_pixmap
https://bugs.launchpad.net/bugs/151168
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