I can also confirm this behavior.  Tetris shouldn't require these kind
of system resources!  The game starts fine.  This usually happens after
playing for about a minute when my gameboard gets more full and complex.
If I just let the blocks fall, everything is ok.  When I rotate or drop
them using the down arrow key the system resources go into the high 90%
and the game is extremely slugish.

Here are some specs on my computer:
-Overclocked AMD AthlonXP...approximately 2800 equivalent.
-Nvidia 6800
-Compiz Effects Enabled
-Gutsy Final

-- 
Gnometris use 100% of CPU after a minute
https://bugs.launchpad.net/bugs/144477
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