Public bug reported:

Steps to reproduce the issue:

1 - Put unity8 in staged mode
2 - Launch a desktop application like kate or qtcreator

Expected outcome:
The launched application takes up the entire stage area

Actual outcome:
The launched application starts with some windowed size it wanted to have, not 
filling the entire stage area. As if launched in desktop mode.

Comments:
Leaving staged mode and going back into it again gets the application to resize 
correctly and fill the entire stage area.

Going from desktop to staged mode while the desktop application is
already running also works fine.

** Affects: unity8 (Ubuntu)
     Importance: Undecided
     Assignee: Daniel d'Andrada (dandrader)
         Status: In Progress

** Description changed:

  Steps to reproduce the issue:
  
  1 - Put unity8 in staged mode
  2 - Launch a desktop application like kate or qtcreator
  
  Expected outcome:
  The launched application takes up the entire stage area
  
  Actual outcome:
  The launched application starts with some windowed size it wanted to have, 
not filling the entire stage area. As if launched in desktop mode.
  
  Comments:
- Leaving desktop mode and going into desktop mode again gets the application 
to resize all correctly fill the entire stage area.
+ Leaving staged mode and going into desktop mode again gets the application to 
resize all correctly fill the entire stage area.
  
  Going from desktop to staged mode while the desktop application is
  already running also works fine.

** Description changed:

  Steps to reproduce the issue:
  
  1 - Put unity8 in staged mode
  2 - Launch a desktop application like kate or qtcreator
  
  Expected outcome:
  The launched application takes up the entire stage area
  
  Actual outcome:
  The launched application starts with some windowed size it wanted to have, 
not filling the entire stage area. As if launched in desktop mode.
  
  Comments:
- Leaving staged mode and going into desktop mode again gets the application to 
resize all correctly fill the entire stage area.
+ Leaving staged mode and going back into it again gets the application to 
resize all correctly fill the entire stage area.
  
  Going from desktop to staged mode while the desktop application is
  already running also works fine.

** Description changed:

  Steps to reproduce the issue:
  
  1 - Put unity8 in staged mode
  2 - Launch a desktop application like kate or qtcreator
  
  Expected outcome:
  The launched application takes up the entire stage area
  
  Actual outcome:
  The launched application starts with some windowed size it wanted to have, 
not filling the entire stage area. As if launched in desktop mode.
  
  Comments:
- Leaving staged mode and going back into it again gets the application to 
resize all correctly fill the entire stage area.
+ Leaving staged mode and going back into it again gets the application to 
resize correctly and fill the entire stage area.
  
  Going from desktop to staged mode while the desktop application is
  already running also works fine.

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https://bugs.launchpad.net/bugs/1670390

Title:
  Desktop applications don't get properly resized when launched in
  staged mode

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