Unfortunately the upstream fix seems to, while fixing arm64, cause
segfaults in Unity 8 on armhf and i386:

https://objectstorage.prodstack4-5.canonical.com/v1/AUTH_77e2ada1e7a84929a74ba3b87153c0ac/autopkgtest-yakkety-ci-train-ppa-service-2055/yakkety/armhf/u/unity8/20161007_180848@/log.gz
https://objectstorage.prodstack4-5.canonical.com/v1/AUTH_77e2ada1e7a84929a74ba3b87153c0ac/autopkgtest-yakkety-ci-train-ppa-service-2055/yakkety/i386/u/unity8/20161009_160829@/log.gz

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https://bugs.launchpad.net/bugs/1630906

Title:
  QML segfault on arm64 due to builder kernel change

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