You can already do this by querying Unity 8 GSettings (qml snippet
below):

import GSettings 1.0

GSettings {
   id: settings
   schema.id: "com.canonical.Unity8"
}

...

if (unity8Settings.usageMode === "Windowed") {
   // running in windowed mode
} else { // == "Staged"
   // running in staged mode
}

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https://bugs.launchpad.net/bugs/1610929

Title:
  Implement Screen::GetShellMode()

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