The keyboard issue is to do with grabs. Games should be able to "grab"
the keyboard and receive all events without the shell intercepting Super
and Alt. Although a key combo to escape from buggy apps is also required
(e.g. Ctrl+Alt+Delete).

Historically Unity7 has done this (better than Unity8 but still) poorly,
but that's just a side-effect of Compiz using the Xkb extension which is
a bit broken by design (it explicitly does not honour grabs even when
you use them).

This is however not a gaming-specific feature, so really should be
requested separately. I suggest you split this bug in two.

** Also affects: mir
   Importance: Undecided
       Status: New

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https://bugs.launchpad.net/bugs/1617456

Title:
  [Feature Request] Gaming Mode for Unity

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