Although the title refers to Unity specifically, I'm afraid I have to
submit a "me too" for Xubuntu 16.04. Coming from 14.04 I definitely have
to report that the "light, non-fat" flavour became more heavy footed.
We've some legacy systems that now use significantly more CPU and RAM
(50% of 1.5G, where it was ~10%), often resulting in slower, or even no
function, e.g. mplayer frame dropping, dropping out of sync, dropping
subs, or just plainly failing to play video (resolution > screen size)
that was perfectly fine on 14.04.

Addressing the elephant in the room: since this has been reported since
the 16.04 roll out in April 2016 by multiple people, on various systems
and flavours, how to address this and what activity is there on this?

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https://bugs.launchpad.net/bugs/1572801

Title:
  Ubuntu 16.04 Unity desktop uses much more ram than Ubuntu 15.10

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