Michi, I don't think this case should be dismissed so quickly. If one creates a new default app template with out SDK, putting images into qrc files is the default way to go. In order to create games that look good on big screens like tablet, but still perform well on small screens and weak hardware, the thumbnailer could be an ideal helper so that developers can provide large graphics in their package but use the thumbnailer to size them properly for the current device.
I think simon just forgot the "image://thumbnailer/" in the above example but he really meant that. I've added it. ** Description changed: The thumbnailer works only if I load images from the file system, not from a resource file: - Image { - id: backgroundImage - anchors.fill: parent - sourceSize: Qt.size(parent.width, parent.height) - source: "qrc:///images/menu-background.jpg" - } + Image { + id: backgroundImage + anchors.fill: parent + sourceSize: Qt.size(parent.width, parent.height) + source: "image://thumbnailer/qrc:///images/menu-background.jpg" + } The default sdk template uses qrc as template. ** Changed in: thumbnailer (Ubuntu) Status: Invalid => New -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1550706 Title: Thumbnails not working with qrc To manage notifications about this bug go to: https://bugs.launchpad.net/canonical-developer-experience/+bug/1550706/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs