I do have "Use hardware acceleration when available", still chrome://gpu
shows a lot of disabled/software-only stuff.

THIS IS NOT F***ING FIXED.

Watching videos consumes a lot of CPU, and so does even just opening a page 
with a few small animated gifs.
This is f***ing ridiculous.


Graphics Feature Status
Canvas: Software only, hardware acceleration unavailable
Flash: Hardware accelerated
Flash Stage3D: Hardware accelerated
Flash Stage3D Baseline profile: Hardware accelerated
Compositing: Hardware accelerated
Multiple Raster Threads: Enabled
Rasterization: Software only. Hardware acceleration disabled
Video Decode: Software only, hardware acceleration unavailable
Video Encode: Hardware accelerated
WebGL: Hardware accelerated
Driver Bug Workarounds
clear_uniforms_before_first_program_use
count_all_in_varyings_packing
disable_post_sub_buffers_for_onscreen_surfaces
init_gl_position_in_vertex_shader
init_vertex_attributes
remove_pow_with_constant_exponent
scalarize_vec_and_mat_constructor_args
use_current_program_after_successful_link
use_virtualized_gl_contexts
Problems Detected
Accelerated 2d canvas is unstable in Linux at the moment
Disabled Features: accelerated_2d_canvas
Accelerated video decode is unavailable on Linux: 137247
Disabled Features: accelerated_video_decode
Always call glUseProgram after a successful link to avoid a driver bug: 349137
Applied Workarounds: use_current_program_after_successful_link
Program link fails in NVIDIA Linux if gl_Position is not set: 286468
Applied Workarounds: init_gl_position_in_vertex_shader
Clear uniforms before first program use on all platforms: 124764, 349137
Applied Workarounds: clear_uniforms_before_first_program_use
Mesa drivers in Linux handle varyings without static use incorrectly: 333885
Applied Workarounds: count_all_in_varyings_packing
Linux NVIDIA drivers don't have the correct defaults for vertex attributes: 
351528
Applied Workarounds: init_vertex_attributes
Disable partial swaps on linux drivers: 339493
Applied Workarounds: disable_post_sub_buffers_for_onscreen_surfaces
Always rewrite vec/mat constructors to be consistent: 398694
Applied Workarounds: scalarize_vec_and_mat_constructor_args
MakeCurrent is slow on Linux
Applied Workarounds: use_virtualized_gl_contexts
NVIDIA 331 series drivers shader compiler may crash when attempting to optimize 
pow(): 477306
Applied Workarounds: remove_pow_with_constant_exponent
Accelerated rasterization has been disabled, either via about:flags or command 
line.
Disabled Features: rasterization

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https://bugs.launchpad.net/bugs/1463598

Title:
  Chromium 43 fails to use hardware acceleration

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