*** This bug is a duplicate of bug 1488386 ***
    https://bugs.launchpad.net/bugs/1488386

Could be a simple matter of increasing our concurrency. If that's not
kept high enough then the delay between context switches likely becomes
unacceptably high. And each frame requires at least 4 context switches
(USC -> Unity8 -> app -> Unity8 -> USC).

** This bug has been marked a duplicate of bug 1488386
   Double buffering is only smooth while you're touching it

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https://bugs.launchpad.net/bugs/1488391

Title:
  Double buffering is only smooth while you're touching it

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