The shuffle option renders games unsolvable when used in conjunction
with undo/redo operations (KDE 4.14.0).

It is pretty easy to reproduce:
* start a new game
* remove a matching pair
* undo removing
* shuffle
* redo removing

Unless the now newly removed tiles incidentally are the same as before,
the game is now in an invalid state. (Things get even more crazy if you
then shuffle again and again undo the last action.)

Reopening this bug as it involves the shuffle operation, which makes it
different from bug #314219.

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https://bugs.launchpad.net/bugs/181152

Title:
  KMahjongg generates non-solvable boards (at least when pressing
  shuffle)

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