The problem still persists with Image r213.

I noticed that HexGL offers different platform and graphics quality
modes on the start screen: "Desktop" versus "Mobile" and "High/Mid/Low"
quality. If I select "Mobile" and "Low quality", resolution is very low
and the quality is very bad, but the screen does not flicker and there
is no distortion. With the default setting of "Desktop" and "High
quality" everything flickers and there is a lot of distortion.

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https://bugs.launchpad.net/bugs/1356566

Title:
  Image distortion and low framerate when using WebGL on Nexus devices

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