Hello. I am on my same laptop as I was above when I posted this bug
report and after fully updating I noticed some differences. It seems as
if the scaling feature must be taking my resolution into account so it
doesn't scale the UI so far that I cannot revert back. Before, I could
scale from 1 (default) to 4. Now I can only scale from 1 to 1.38. If the
assumption I just mentioned (scaling takes resolution into account to
prevent over-scaling to the point of no return), then this is a welcome
addition. Nonetheless, I wanted to ask/mention it here for some more
insight as I'm curious if my assumption is correct. Thank you for your
time!

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https://bugs.launchpad.net/bugs/1302663

Title:
  Unity's "Scale UI" function problematic on some devices.

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