Daniel, I think the idea was that we have a method of knowing when a
surface is ready to be shown today (the compositor can hook into
surfaces to know when they have swap_buffer called on them).  So USC can
just wait for that to happen with a non-null buffer to know that the
surface is ready.

So the requested enhancement exists today, assuming the 4-buffer bug is
fixed.  That's the motivation to tie that flaw to this bug report.

Granted, maybe there could be a more elegant way to implement the
enhancement?  But I mostly care about it being possible, not necessarily
elegant.

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https://bugs.launchpad.net/bugs/1280842

Title:
  [enhancement] Need a method of hiding surfaces until they are ready to
  draw themselves

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