Please stop asking to revert the status of this bug. It is fine as is:

 1. This bug was fixed in compiz and Unity in 11.04 (two years ago now). The 
left, right and bottom window borders now have a ten-pixel each-way grab area.
 2. A similar grab area was added to the top border in 13.04
 3. If no such grab area exists and you are running Unity 3D, you can configure 
the borders so that they do exist:
     11.04: Open /usr/share/themes/Ambiance/metacity-1/metacity-theme-1.xml and 
edit the <padding> tags under <frame_tyle> with the name "normal_focused" and 
"normal_unfocused" and add left="left_padding" right="right_padding" 
bottom="bottom_padding"
    11.10 and onwards: Install mutter (sudo apt-get install mutter) and edit 
org.gnome.mutter 'draggable-border-width' in dconf-editor
 4. No such grab area exists in Unity 2D. It will not be added to Unity 2D 
because it would entail making metacity into a non-simple compositing manager. 
Unity 2D was designed to be run without any hardware acceleration. As such, the 
Unity 2D bug status is, and will remain "Invalid".
 5. This bug is only fixed in Unity 3D. Any similar issues with other desktop 
environments (gnome-classic, xfce, kde) should be reported to the relevant 
upstream.

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https://bugs.launchpad.net/bugs/160311

Title:
  Resizing windows by grabbing window borders is difficult

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