I didn't know the unity tweak tool to be honest! cool feature! I think we could disable the background blur for the GPUs affected but we have to know which GPUs exactly have the problem. If you could run: "glxinfo | grep OpenGL" and paste the output here or even better paste the first Nux lines you get when you run Unity in an affected machine it will help a lot! The Nux lines must look similar to these:
Nux: Gpu Vendor: Intel Open Source Technology Center Nux: Gpu Renderer: Mesa DRI Intel(R) Ivybridge Mobile x86/MMX/SSE2 Nux: Gpu OpenGL Version: 3.0 Mesa 9.1-rc1 Nux: Gpu OpenGL Major Version: 3 Nux: Gpu OpenGL Minor Version: 0 Nux: The GraphicsEngine is using the GLSL shader code path. Thanks a lot! -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1087534 Title: [regression] Corrupted blurred overlays To manage notifications about this bug go to: https://bugs.launchpad.net/nux/+bug/1087534/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs