And yes, the workaround posted in comment #14 fix the issue. I've put it
in a shell script and execute it when I plug the headset. We can also
create a udev rule to execute the script right after plugging in the
headset, right? :-)

And do you know if this is fixed in newer releases? (12.10)

Thx!

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https://bugs.launchpad.net/bugs/993655

Title:
  Unity looses mouse click handler when using enabling USB headset

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