So what does that mean for this bug status? Is this half-fixed, fully-
closed, or fully-open? Both Precise and Quantal are within support
window and I'd like to see this fixed in both. Also I want to add that
when this bug happens, CPU load of a single core goes to full (near-
infinite loop I guess?), so it's a serious issue. Imagine anyone running
Ubuntu 12.04 LTS Server with Unity installed having to restart his
server every 25 days...

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https://bugs.launchpad.net/bugs/806248

Title:
  unity::TimeUtil::TimeDelta returns an int value which overflows after
  24 days of uptime

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