I think following Weston's approach is probably the best one as I assume that 
Kristian knows what is best with Mesa's drivers.

We should know the actual damage area after the effects have modified it, once 
it goes back into the scene. So it should be possible to keep a queue of the 
last frames damage areas.

Btw. we have quite some time to get it right as I think that's already too 
late for 4.10 (we are past soft feature freeze).

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https://bugs.launchpad.net/bugs/1069498

Title:
  KWin shows tearing despite of VSync

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