Omer, How and what needs fixing depends on the outcome of more testing on fglrx that I have not had time to do yet.
It really depends if the spin is always below glXWaitVideoSyncSGI/glXSwapBuffers, or if the functions are returning back to compiz on each iteration (too quickly). If anyone else has time to look into this bug then please do. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/969860 Title: fglrx uses 100% CPU when screen turns off (spinning in glXWaitVideoSyncSGI or glXSwapBuffers) To manage notifications about this bug go to: https://bugs.launchpad.net/compiz/+bug/969860/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs