I still have the issue with "intel_do_flush_locked failed: No space left on 
device" (Unity 5.12.0, single monitor configuration, i915) in spite of all last 
available updates were installed.
  I've not tried to change any X.org/driver settings - everything has default 
values.

  I can try to collect new set of symptoms if required. Additionaly I
would change settings if you advice me.

  I have seen message about 2048x2048 of HW limitation during attempt to
use two monitor configuration in Unity. But there is no problem with
Unity2D: nor with the topic neither with the limit of resolution. The
only problem of Unity2D is low speed (at least for me)...

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https://bugs.launchpad.net/bugs/977804

Title:
  Unity crashes when many windows are opened (intel_do_flush_locked
  failed: No space left on device)

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