Hmm, I got the impression it was only unreliable in returning the
correct font. For example, if I use "Monospace" it still returns me the
FreeMono font. I tried the alternative of using the ttf font directly,
using
pygame.font.Font("/usr/share/fonts/truetype/freefont/FreeMono.ttf") and
get the same problem.

I'm sure I didn't have this problem on 11.10, and I do not have this
problem with the "Ubuntu Mono" or any other mono fonts I have tried.

OK, I just looked up the font separately, and it is only the latest FreeMono 
font that is having these troubles, found here:
http://ftp.gnu.org/gnu/freefont/freefont-ttf-20100919.tar.gz
If I download any of the older versions, they work perfectly, such as:
http://ftp.gnu.org/gnu/freefont/freefont-ttf-20090104.tar.gz
http://ftp.gnu.org/gnu/freefont/freefont-ttf.tar.gz

If you're sure it's not the font, then I'll go back to the pygame
mailing list, and see if we can work out where the bug is. It's just odd
that it only seems to occur with one version of one particular font.

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https://bugs.launchpad.net/bugs/1001033

Title:
  Monospaced font is not monospaced

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