Right, as I suspected.

I'm in the process of working around this in Do by actually reporting an
error when binding the keys fail, so at least users have some idea of
why things aren't working.

We might want some documentation that clearly states that all <super>s
are belong to Unity.

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https://bugs.launchpad.net/bugs/704231

Title:
  Unity blocks other programs from receiving <super> key-press events.

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