I add this comment because I have now been using Unity continuously (not just occasional tests as I had used it previously) on my main machine for a month and I am even more convinced that the Launcher Icon animation and response to user click gives a pretty bad impression. Not only does the animation make the user (me) feel depressed because of the slowness (already detailed in earlier comments) but even on my fairly fast quad core machine, it is never possible to be sure that an app is actually started! At the instant of mouse click on the icon, that is. This is the actual moment when the user has decided what they want - they want to start this app. A click does nothing - repeat - nothing - to (immediately) confirm to the user that Unity is responding. This is a real downer, and I believe is responsible for some of the ongoing negative reaction about the Launcher, and, probably, Unity itself.
I -implore- you to reconsider the priority of this bug and set it to a high priority. Aside comment: My more serious use of Unity has now shown that an associated bug also exists, which is pretty important if Ubuntu wants to roll out to a wider user base, to users who are not tuned to very rapidly use mouse clicks, like myself. This causes me endless irritation and uncertainty all the time - Unity is -hard- to love (however worthy!) as long as small but important GUI irritations and suggestions of slowness are placed directly between the user and what they are immediately trying to do: #992132 Launcher icons go into 'move position' mode too quickly -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/887341 Title: Unity launcher animation wrongly implies slowness To manage notifications about this bug go to: https://bugs.launchpad.net/ayatana-design/+bug/887341/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs