Ok I fixed it on my installation(kubuntu dapper 6.06.1) by applying the patch 
from CVS manually.
Here's what I did (more or less) for those interested in doing the same. It's 
from memory so you might need to fiddle with it a bit.

sudo apt-get install apt-src
sudo apt-src install libgl1-mesa
(this downloads the source files in the current dir, so don't just do in 
anywhere)
cd ./mesa-6.4.1/src/mesa/drivers/dri/tdfx/
apply patch from here : 
http://webcvs.freedesktop.org/mesa/Mesa/src/mesa/drivers/dri/tdfx/tdfx_tex.c?r1=1.32&r2=1.33&diff_format=u
cd ../../../../..
make linux-dri
(i had to make a symlink from /usr/X11R6/bin/makedepend to /usr/bin/makedepend, 
otherwise smooth compile)
cd lib
mv /usr/lib/dri/tdfx_dri.so /usr/lib/dri/tdfx_dri.so.original
cp ./tdfx_dri.so /usr/lib/dri/tdfx_dri.so

that's it ! no restart needed !
I hope this helps some people run their critical apps(*cough*games*cough* :) ) 
again, or better help someone make this in an updated package....

Stan Vernaillen

-- 
3D games crashed with voodoo3
https://launchpad.net/bugs/44112

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