Right now in Unity2D, for launcher with hide-mode=0 (i.e. fixed) there
is no pointer barrier between the screens, so mouse can move unimpeded.

Pointer barrier only created if launcher in auto-hide mode. Marking this
as Fix Released.

** Changed in: unity-2d
       Status: Confirmed => Fix Released

** Changed in: unity-2d (Ubuntu)
       Status: Confirmed => Fix Released

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https://bugs.launchpad.net/bugs/946104

Title:
  multimonitor: Please give me a way to turn off sticky monitor edges

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