Hi Martin,

Your trace works fine on my Sandybridge system.  No hangs.

In order to run a 32-bit application, you'll need to use a 32-bit build
of Mesa (libGL.so and i965_dri.so).  Note that your system 'glxinfo'
binary is likely 64-bit, so it won't give an accurate indication of what
version of Mesa you're using.  (You could use a 32-bit build of glxinfo,
though.)

I'm guessing that perhaps you accidentally got the (old) 32-bit Mesa
installed on your system, rather than the newly built git version you
thought you were testing.  It's really easy to do.

Or I could be wrong and there's an actual bug. :)

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https://bugs.launchpad.net/bugs/899159

Title:
  [snb-gt2] GPU lockup  render.IPEHR: 0x7b009004 (Needs 8.0.2)

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