Sigh. It looks like some new regression is in Unity 5 compared to Unity
4. The fix for the autoscroll timer still works, but it doesn't get the
number of wakeups per second much lower than 40. But that's a different
issue...

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https://bugs.launchpad.net/bugs/917210

Title:
  compiz+unity3d generates > 50 wakeups a second on idle system

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