Tom, It turns out that your GPU hang was due to a bug in our MRT support. It should be fixed on master by:
commit 172bb92db1a3c317867d9cfec6f15c09c37a0f6c Author: Kenneth Graunke <kenn...@whitecape.org> Date: Sat Feb 18 21:29:29 2012 -0800 i965: Only set Last Render Target Select on the last FB write. Fixes GPU hangs in OilRush, Trine, and Amnesia: The Dark Descent, which all use MRT (multiple render targets). NOTE: This is a candidate for release branches. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=38720 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=40059 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45216 Reviewed-by: Eric Anholt <e...@anholt.net> Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> That patch is also on the 8.0 branch as of today. Your apitrace file no longer hangs my system. Could you confirm? Thanks! Sorry this took so long. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/899159 Title: [snb-gt2] GPU lockup render.IPEHR: 0x7b009004 To manage notifications about this bug go to: https://bugs.launchpad.net/xserver-xorg-video-intel/+bug/899159/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs