I think the primary cause of this bug is that the move plugin uses relative 
movement;
   window->move(dx, dy)
whereas it should be absolute; something like:
   window->moveTo(x, y)

You can always know the coordinate of the title bar (or the window) that
the user grabbed, and ensure you are always moving the window to a
location that keeps the location of the pointer relative to the window
constant.

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https://bugs.launchpad.net/bugs/886192

Title:
  Mouse/window de-synchronization during window dragging (Video)

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