I can think of a few notes:

1) No server should automatically start for a game.  They are _not_ necessary 
for standard game playing, and can be launched from within the entertainment 
software.  Often the server software is installed for a more temporary basis 
than say, something akin to Apache, and therefore should be treated accordingly.
2) Absolutely, under no circumstance, should a game schedule an open port 
server policy with _zero_ level of feedback notification.

I find this technique to be fundamentally flawed and insecure.  We
_should_ develop a game policy for server startup / shutdown.

It is also worth mentioning that an average gamer might not be familiar
with the rc.* level startup / shutdown sequence format.  Perhaps
providing the scripts but leaving them _off_ would be wise?

-- 
Installing a server for a game automatically auto-inits and runs every boot.
https://bugs.launchpad.net/bugs/109434
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