Attached are above code changes as patch. A more detailed summary of the problem:
USB gamepads will get assigned event ids starting from BTN_GAMEPAD (/usr/include/linux/input.h) and then increment with each button. If the gamepad has 16 buttons or more, it will reach the button id BTN_DIGI and beyond. The problem is that BTN_DIGI is reserved for tablet use and used by the joydev module (linux-source-3.0.0/drivers/input/joydev.c) to determine what devices are not joysticks/gamepads. Thus a gamepad with more then 16 buttons will not be detected as joystick by the joydev module and not get an /dev/input/js0. This problem is a side-effect of an earlier bug fix that was needed so graphic tablets don't show up as joysticks: https://bugs.launchpad.net/ubuntu/+source/linux/+bug/300143 PS: The above logs are useless, but were requested by the auto-reply. ** Patch added: "linux-gamepad.patch" https://bugs.launchpad.net/ubuntu/+source/linux/+bug/929694/+attachment/2727930/+files/linux-gamepad.patch -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/929694 Title: gamepad has incorrect code. To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/linux/+bug/929694/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs