So far 4.28.0 is working nicely on my system, although after switching
external monitors a couple of times, I did notice a massive slowdown in
the framerate obtained using optirun glxspheres (ie using the nvidia
card via VirtualGL). It slowed down from 150fps after booting to only
60-70fps. (Note that just using glxspheres by itself gave ~59.1 fps
instead of ~59.6 fps, so there wasn't a big difference there).

Restarting unity didn't help, but a reboot did. Might this have been an
issue in compiz rather than unity?

-- 
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
https://bugs.launchpad.net/bugs/861061

Title:
  [regression] All apps have a lower frame rate under Unity.

To manage notifications about this bug go to:
https://bugs.launchpad.net/unity/+bug/861061/+subscriptions

-- 
ubuntu-bugs mailing list
ubuntu-bugs@lists.ubuntu.com
https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs

Reply via email to