Hi Daniel, This are my results:
1. OpenGL > "Sync To VBlank" = ON Workarounds > "Force full screen redraw (buffer swap) on repaint" = ON No tearing at all, but with this settings video playback is quite jittery and widow movement looks worst. It's very slow and windows lag behind mouse. 2. OpenGL > "Sync To VBlank" = OFF Workarounds > "Force full screen redraw (buffer swap) on repaint" = ON Heavy tearing in video playback, but widow movement is tear-free and faster than in previous setting (both ON) 3. OpenGL > "Sync To VBlank" = ON Workarounds > "Force full screen redraw (buffer swap) on repaint" = OFF Video playback is tears occasionally, window movement is similar to the previous setting 4. OpenGL > "Sync To VBlank" = OFF Workarounds > "Force full screen redraw (buffer swap) on repaint" = OFF Heavy tearing in video playback, window movement very fast but with tearing. For me option 3 is least wrong of all. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/880707 Title: [regression] Visible tearing is worse in 11.10 than 11.04, even when "Sync To VBlank" is enabled, but only when Unity is active. To manage notifications about this bug go to: https://bugs.launchpad.net/compiz-core/+bug/880707/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs