First of all it would be nice to see here some answer to Tal's comment
#112, which includes some very good and valid points. ANd I do not see
any sane and logical way to ignore the arguments he gives. But where is
the answer to the arguments he wrote?

Secondly, concerning kikl's comment (#113):
You think that one should be silent and not complain further if it comes to 
certain bugs. They are marked as "won't fix" and should not be discussed 
further. You do not understand the reason for any further discussion taking 
place?

Well, perhaps some people, like you and the "won't fix" party, should have a 
look at a couple of launchpad bugs. All of them have in common that they do 
have problems due to basic design issues . Obviously there was much thought on 
design in Unity planning, and less thought on more practical aspects. 
The most important of these bugs is, in my opinion, bug 727171
(https://bugs.launchpad.net/ubuntu/+source/unity/+bug/727171).
Reading the comments in bug 857668 
(https://bugs.launchpad.net/unity/+bug/857668) should offer some more 
interesting insights into the issues triggered by mere design decisions. 
Further problems are described in bug 777241 and ... well let me stop here 
listing them all. Some of them duplicates, some of the smaller issues. 

My problem is indeed not a design decision that led to a "won't fix" position 
concerning certain bugs. I can get used to many design decisions. The problem is
a) how these decisions are communicated
b) on what ideas these decisions are grounded/based

On the way of how these decisions are communicated you should only read
Tal's comment #112. It was said that the launcher will not be moveable
because it should be tied to the BFB. Now the BFB is part of the
launcher but still the decision to not  make the launcher movable stays
.  Ergo the explanation that the BFB and the launcher should be on the
same side was a lie. And I am very sorry to put it that way, but to me
it is and stays a lie unless I will hear some more thoroughly elaborated
explanation to the community why the decision to let it be a "won't fix"
bug stays.

So, my complaints are not about a single bug. My complaints deal with 
communication of problems and design decisions. they deal with the way the 
community is treated. I am not stupid. We are not stupid. Many people have not 
forgotten, what the initial explanation to not fix a bug was based on. But we 
are treated as if we had the memory capabilities of a fly. The community 
engagement is broken. And that is fact. Obviously we are treated as second 
class citizens, who need not be informed, who need not be able to have a look 
at design decisions and general agendas/plans. 
It seems that some people forget that the users who use Ubuntu now for many 
years are those who helped spread the name of the distribution. Those who 
helped making it popular and who found bugs. Who filed these bugs. Those who 
talked about usability issues and pointed them out to the developers. And now, 
these users do not have the right anymore, to have their arguments heard and 
discussed on a base of equals? Now is suddenly the time when a design decision 
is always the ultimate argument, even though nobody wants to explain what the 
design plans are, actually. Even though nobody wants to discuss these design 
decisions? We, the users, the community, will never be able to come up with 
logical and valid arguments to discuss a design decisions and bring forward 
arguments against it, if and when we do now the general agenda and plans behind 
that decisions.

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https://bugs.launchpad.net/bugs/882274

Title:
  Community engagement is broken

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