Thanks Daniel, I am still making test:
vblank_mode=0 glxgears Gnome Shell - First boot: 37288 frames in 5.0 seconds = 7457.507 FPS 37056 frames in 5.0 seconds = 7411.085 FPS 35598 frames in 5.0 seconds = 7119.455 FPS Gnome Shell - After the suspend/resume: 18456 frames in 5.0 seconds = 3691.127 FPS 19916 frames in 5.0 seconds = 3983.031 FPS 18973 frames in 5.0 seconds = 3794.592 FPS Gnome Shell - After the "ALT-F2 r" : 20734 frames in 5.0 seconds = 4146.746 FPS 20553 frames in 5.0 seconds = 4110.542 FPS 19407 frames in 5.0 seconds = 3881.215 FPS Unity - First boot 16186 frames in 5.0 seconds = 3237.179 FPS 17110 frames in 5.0 seconds = 3421.557 FPS 19193 frames in 5.0 seconds = 3838.410 FPS 16229 frames in 5.0 seconds = 3245.769 FPS Unity - After the suspend/resume 417 frames in 5.0 seconds = 83.148 FPS 299 frames in 5.0 seconds = 59.721 FPS 299 frames in 5.0 seconds = 59.721 FPS 299 frames in 5.0 seconds = 59.719 FPS Unity - After the "unity --reset" 16186 frames in 5.0 seconds = 3127.236 FPS 17110 frames in 5.0 seconds = 3380.789 FPS 19193 frames in 5.0 seconds = 3689.324 FPS -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/892544 Title: Unity slow after resume from suspend To manage notifications about this bug go to: https://bugs.launchpad.net/unity/+bug/892544/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs