Intel here: Bug #763005 isn't a problem (the animation is fast and
smooth whether or not glxspheres shows low frame rates) and Option
"TripleBuffer" "false" (with or without sync to vblank) doesn't fix it.

The low frame rates aren't consistent. Often (well, usually) immediately
after X starts, glxspheres can manage almost 60fps. Some time later it
deteriorates. I've seen the frame rate go as low as 20fps. Sometimes it
recovers by itself, other times not.

Right now, glxspheres is showing between 24 and 35 fps. The system isn't
under heavy load or anything - I've only got firefox running. And as a
comparison, alien arena is showing 8-15fps whereas normally it can
manage closer to 30fps.

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https://bugs.launchpad.net/bugs/861061

Title:
  compiz 3d performance regression

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