Making the drag and drop async in Unity has some issue that IMHO needs
design feedback.

Let's say we are dragging a very heavy file. To get the mime type of
this file we need more than 5 seconds. Using g_file_query_info_async
during this 5 seconds the ui doesn't freeze but the launcher icons will
be not dimmed/prelighted. What happens if we drop this file in a
launcher icon during this 5 seconds (that is before
g_file_query_info_async returns the needed values?).

Should we refuse the drop or we should accept it? Please give me
feedback about it.

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https://bugs.launchpad.net/bugs/772445

Title:
  Dragging image from firefox/chrome to dock causes lagg/freeze

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