When I compile my code, if I compile it -O2, it compiles and runs fine. if I compile the code without it, my program segfaults while rendering text with FTGL. I've made no changes to anything in between compiles. Same FTGL code works fine in win32 (vs2010).
system: ubuntu 11.04 & 10.04 gcc version: 4.5.2 (from deb package) command line: gcc -I /usr/include/freetype2 -o ~/BlocksWorld/BlocksWorld Src/*.cpp Src/Linux/*.cpp Src/GUI/*.cpp -lpng -lGL -lGLU -lftgl -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/591819 Title: compiled program segfault when -O0 is used to compile To manage notifications about this bug go to: https://bugs.launchpad.net/gcc-defaults/+bug/591819/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs