Confirmed. It affects receiving from any clients using libgaim. Could it
be the same bug that upstream fixed here:
http://bugs.kde.org/show_bug.cgi?id=113525 that needs fixing in libgaim?

** Changed in: kdenetwork (Ubuntu)
Sourcepackagename: kopete => kdenetwork
       Status: Unconfirmed => Confirmed

** Summary changed:

- File transfers from GAIM stop at 100%
+ Kopete file transfers from libgaim clients stop at 100%

-- 
Kopete file transfers from libgaim clients stop at 100%
https://bugs.launchpad.net/bugs/79468
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Team, which is a bug contact for kdenetwork in ubuntu.

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