Same here.  The window decoration behaves properly but the content of
the window itself is fighting to be on top of all the rest.  I say
"fighting" because if I press the sound volume buttons on my keyboard, I
*do* see the sound volume indicator pop-up in the top-left corner of my
screen but only for a short instant before the Minecraft window
overrides it.

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https://bugs.launchpad.net/bugs/800599

Title:
  OpenGL windows always on top with Unity-2D

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